Reduced the game load when a lot of objects present in the screen.Increased the defense for Passion, Grace and Fire and Deep Throat.Reduced the vitality for Wheel of Fortune.Increased the strength and added defense for Unholy Sickle.Changed the passive skill for Stone Cold Crazy and Quadrant.Added a passive skill and increased the defense for Hydrarisk.Increased the dexterity for Cloudwalker.Added Strength and changed the passive skill for Round Vision.Added vitality on hit for Haunted Heart.Added a passive skill and increased the Special Attack for Elven Mantle.Increased the Vitality on Hit for Hands of Glory and Jet-Black Night.Added the Special Attack for Moonrider.Improved the part of stats for common tier 2 gloves, boots and any other items.Īdded a passive skill to Brindle Armor, Dai-Teo-Aduun, Vapor, The Blaze, Evilfang, Sharktooth, Blindside, Tabard, Iron Crogs, Danse Macabre, Bone Helm, Skull Wheel and Cunning Monkey's Hands.You no longer can tap a chest between cast your special attack and hit.Added a new event which triggered by killing Vampire 4 and you need to one more time to kill him to launch this event.You can obtain two of them at F47 if you haven't installed. Tarkus Destroyer no longer dropped randomly.Fixed a bug that if you killed Ranacula before kill her body #1, cannot get Orochi from the body after that.Phiremone, a npc who give you a boostup moved his fishing place to F8 from F10.In addition, the unequipped item will use preferentially. On whole item exchange quests, now target item will be priority used start from bottom-right to top-left on the slot.There are endless waves of creatures and bosses, and defeating the boss increases the difficulty. Added a new event called The Boundary.More higher items will be found more easily on more higher maps.Įach enemy grows stronger in tune with each speciality, not in a single uniform way.Īn enemy who has big strength will deal more damage, an enemy who is fast will more faster.Īndroid (Google Play) Version 1.4.378 Full Release Note The map order will be shuffled whenever you enter. The basic rule is endless loops of random creatures and bosses, and defeating the boss increases the difficulty. The Boundary, a new expansion for Triglav for mobile now available! We are grateful that this game has lasted for 20 years. If we wouldn't, the game of Triglav would have been lost. These elements, especially the small number of item slots and the death loss, made a lot of criticism from new players, especially from the mobile version, but I am still right that we carried them over. There are very small number of item slots, the risk of losing the character if you die, and the use of all the rough dot pictures as they are. ![]() ![]() ![]() ![]() However, there are some things that we did not dare to change from the web version. There are sound effects and music, various visual effects, and more accurate judging of hits, etc. In the mobile version of Triglav, some elements that were difficult to realize in the web version have been added. Mobile games, like web games, are also full of limitations. I now believe that limitations are not always a bad thing. It's because the range of expression has narrow so much that it has become easier to create the game with a clearer picture of what can be done. Now, however, I think these limitations have become a major feature of the game. None of these things were what the developer wanted, and none of them were possible due to the limitations of the platform at the time. There are few frames for characters, very small number of item slots, no sound effects, and rough judging of hits, etc. We had to force run this game on IE, the newest web browser at the time, so it had to be cut out of the elements that normal games would not have to cut out. I plan to closing down the web version of Triglav since IE is about to shutdown. We would like you guys to accept 150 Scarab Gems for free as a token of our appreciation. Celebrate the 20th anniversary of the birth for Triglav!
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